![]() You can select 2 enchants if you have the Extra Enchant Perk. If you cannot enchant, it means the soul gem is too weak and you need a stronger one. The soul gem's size determines the strength of the enchantments. If none are available, you first need to disenchant items to learn those enchantments. Select the enchantment and its strenght, where applicable. Different item types accept different enchantments. You can now choose a weapon, armor, or jewelry to enchant. Bring up the menu by activating the enchanter and select the item you'd like to enchant OR disenchant (which teaches you how to do that enchantment). You can find one in whiterun in the castle, Farengar Secret-Fire's room near the throne. Head to an Arcane Enchanter with a soul gem that contains a soul. Further into the guide, you'll find detailed information filling soul gems, the soul trap spell, and using advanced enchanting in Skyrim. ![]() Disenchanting items goes similarly - you lose the enchanted item to learn the enhancement permanently. You must have a soul gem and know an enchantment. Here's a quick summary of how to enchant an item. ![]() I also cover more advanced topics like how you can boost the strength of your enhancements higher, and provides a full list of enchantments by weapon and armor types. This guide teaches the basics of Enchanting in Skyrim, such as how to enchant an item. Skyrim's Enchanting skill allows you to place magical effects on your weapons and armor. Since merchants have a limited supply of funds, it is often easier to buy a few needed items, then sell some potions to replenish your gold.Skyrim Enchanting Guide with Weapons and Armor Enchantment Lists If you plan to make alchemy a major part of your experience, keeping a number of these potions on hand is an excellent way to introduce your own 'barter' system. A nearly useless concoction, it sells for a tidy sum while the ingredients are plentiful in the wild and cheap in the stores. ![]() One excellent and easy money-maker is to combine Blue Mountain Flower and Blue Butterfly Wing for a poison that prevents magicka regeneration and fortifies conjuration. You can experiment on your own, but a good rule of thumb is that the more effects a potion has, the higher the value. This makes them almost as easy to part with as they are to create. Hence, some incredibly lucrative potions/poisons are often completely useless in any practical sense. One very excellent, yet incidental, aspect of creating potions is that their monetary value has no correlation to their functional value. For instance, you can create a potion that restores your health for 23 points but also poisons you for 3 points of damage per second for 10 seconds. It’s important to consider how your third element will interact with the first two, because you can easily create a potion whose secondary effect completely negates the first. You can also add a third reagent to the mix to modify the potion, and its impact will be determined by whether or not it shares any traits with the base materials. The materials’ common traits will determine the nature of the resulting potion. You can make any number of variant potions with the same name and basic properties with a wide array of materials the important thing is that the materials are compatible. The trick to alchemizing potions is to find two ingredients with a common trait.
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